{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n smoogipoo<\/a>\n\n \n osu!dev\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 517 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n smoogipoo<\/a>\n\n \n 2012-12-22T08:57:18+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n insanity_X wrote:<\/h4>i don't know much about technology or other stuff but can anyone explain to me what peppy wrote here: You can on any mode \u2013 using nofail if you wish \u2013 as long as you get a score.<\/span><\/blockquote>To be able to dim to 100%, you can the map with any mod. For example, you can use nofail, and miss every single note and get 0 score, but the score is still submitted, and then you are able to move the slider to dim 100% on your next attempt.Being able to dim only ~50% seems pretty useless, because if everyone is just going to be ing songs with NF + DT as quick as possible just to get 100% dim (probably without even trying the map on most maps), it would be much easier to have 100% dim from the start.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n RaneFire<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,181 posts\n <\/a>\n <\/div>\n\n \n ed May 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n RaneFire<\/a>\n\n \n 2012-12-22T09:54:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n smoogipooo wrote:<\/h4>Being able to dim only ~50% seems pretty useless<\/blockquote>It's 60% now.Also sometimes the BG flashes at 100% dim, but it's not that annoying, is this intentional or will there be a fix?And I agree with MillhioreF. I am able to read maps perfectly fine at AR9 and below with the BG, and I still can't read AR10.<\/em> (so n00b)Also if the map is too hard for you it doesn't matter if you dim 100% or not. This isn't even considering the possibility that the host may have played the map 100 times already. I don't even know where you're going with this.In favour of those who claim to be short on disk space: When osz2 does get released you should be allowed to delete videos without flagging for a \"re.\" It's already freely disable-able in options and visual settings already. It would also help things (bandwidth-usage wise) from your end (peppy) if you didn't have to send large video files to players updating their beatmaps because they deleted some things. In almost 100% of these cases, said players will not even want the videos anyway, and most likely have them disabled in options.I am not one who is short on disk space though, but for example:My osu! songs folder is 56.5GB.Searching for \"ext: avi\" and \"ext: flv\" gave me a total of 20.5GB.Deleting those alone will reduce my songs folder to 36GB, more than 1\/3 of the space used is videos.I've seen a similar comparison where EVERYTHING except the mp3 and difficulties were deleted, and the folder was still 25GB+. It makes sense to at least allow videos to be deleted.<\/del><\/div>\n <\/div>\n <\/div>\n\n \n Last edited by RaneFire<\/a> 2012-12-22T12:58:41+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n Practice Lists (pretty old now):Jumps<\/a> | Short Streams<\/a> | Single-Tap<\/a> | Streams<\/a> | Reading<\/a> (Unfinished. ETA: Unknown)<\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n bwross<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 265 posts\n <\/a>\n <\/div>\n\n \n ed December 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n bwross<\/a>\n\n \n 2012-12-22T09:56:49+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n smoogipooo wrote:<\/h4>insanity_X wrote:<\/h4>i don't know much about technology or other stuff but can anyone explain to me what peppy wrote here: You can on any mode \u2013 using nofail if you wish \u2013 as long as you get a score.<\/span><\/blockquote>To be able to dim to 100%, you can the map with any mod. For example, you can use nofail, and miss every single note and get 0 score, but the score is still submitted, and then you are able to move the slider to dim 100% on your next attempt.<\/blockquote>Not quite... scoring 0 with NF isn't even a , you need to hit at least one thing for that, but that's not good enough here because you need the game to a score and for that you need to score at least 10000.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n [SAK]KING_OF_SA<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 32 posts\n <\/a>\n <\/div>\n\n \n ed January 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n [SAK]KING_OF_SA<\/a>\n\n \n 2012-12-22T10:55:59+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Ah, i liked this update. But i don't really like the Widescreen background\/video . I would disable it in options if i could <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Zare<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,512 posts\n <\/a>\n <\/div>\n\n \n ed March 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Zare<\/a>\n\n \n 2012-12-22T11:21:00+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n RaneFire wrote:<\/h4>In favour of those who claim to be short on disk space: When osz2 does get released you should be allowed to delete videos without flagging for a \"re.\" It's already freely disable-able in options and visual settings already. It would also help things (bandwidth-usage wise) from your end (peppy) if you didn't have to send large video files to players updating their beatmaps because they deleted some things. In almost 100% of these cases, said players will not even want the videos anyway, and most likely have them disabled in options.<\/blockquote>Err... You know that you can every map that has a Video without that video? the video is not considered a file that makes osu angry when removed<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n SoundHunter<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 6 posts\n <\/a>\n <\/div>\n\n \n ed September 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n SoundHunter<\/a>\n\n \n 2012-12-22T11:45:01+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Love the Update, Widescreen ^.^Works all perfect for me.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n RaneFire<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,181 posts\n <\/a>\n <\/div>\n\n \n ed May 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n RaneFire<\/a>\n\n \n 2012-12-22T12:58:13+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Zarerion wrote:<\/h4>RaneFire wrote:<\/h4>In favour of those who claim to be short on disk space: When osz2 does get released you should be allowed to delete videos without flagging for a \"re.\" It's already freely disable-able in options and visual settings already. It would also help things (bandwidth-usage wise) from your end (peppy) if you didn't have to send large video files to players updating their beatmaps because they deleted some things. In almost 100% of these cases, said players will not even want the videos anyway, and most likely have them disabled in options.<\/blockquote>Err... You know that you can every map that has a Video without that video? the video is not considered a file that makes osu angry when removed<\/blockquote>Forgot and didn't realise that, I just beatmap packs all the time. Sorry <\/div>\n <\/div>\n <\/div>\n\n \n \n Practice Lists (pretty old now):Jumps<\/a> | Short Streams<\/a> | Single-Tap<\/a> | Streams<\/a> | Reading<\/a> (Unfinished. ETA: Unknown)<\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Dark_Ai<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,831 posts\n <\/a>\n <\/div>\n\n \n ed July 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Dark_Ai<\/a>\n\n \n 2012-12-22T13:42:02+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I dont like the update <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><- click<\/span><\/span><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Ratch_old<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 9 posts\n <\/a>\n <\/div>\n\n \n ed November 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Ratch_old<\/a>\n\n \n 2012-12-22T14:48:11+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Nice update, I really like the *new* osu logo when I start a map .<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Lunavista<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 199 posts\n <\/a>\n <\/div>\n\n \n ed July 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Lunavista<\/a>\n\n \n 2012-12-22T15:13:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Took a while for all the updates to finish for me.I personally don't like the new update - it takes longer in the beginning for the map to load, and the new visual settings screen is just annoying, because it's always popping up. But, if everyone else likes it, then i'm game.<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n STeCoon<\/a>\n\n \n \n \n \n 313f6b